VR/AR Fundamentals
├── Software -> Real-time graphics engines / Photogrammetry tools
└── Focus -> Immersive Media Education / Student Project Mentoring
• Lead Professor: Michael Naimark
• Institution: NYU Shanghai Interactive Media Arts
• Hands-on VR/AR curriculum development
• Student project guidance and technical mentoring
• Multi-semester teaching experience
• Immersive media fundamentals instruction

VR/AR Fundamentals classroom and equipment setup
I've had the pleasure of helping professor Michael Naimark teach a class called VR/AR Fundamentals. We've utilized VR video cameras, real-time graphics engines, 3D projection, and photogrammetry to teach students the fundamentals of immersive media. These are all the projects that our students have created over the past few years:
>>> Student Projects (2017-2021)
Student VR project - Immersive experience design
Interactive media installation - Spatial computing exploration
Photogrammetry experiment - 3D capture and reconstruction
VR storytelling project - Narrative design in virtual space
AR interface design - Augmented reality interaction
Mixed reality experiment - Physical-digital interaction
Immersive art piece - Creative technology exploration